A recipe book
Up to eight ingredients per recipe, each with a quantity, plus an optional coin cost and an output of up to 20 units. /craft list is the book, ten recipes a page.
Crafting gives the items in your server a purpose. You write recipes: a few ingredients from the Shop inventory, an optional coin cost and the item it makes. Members check what they have with /craft view and make it with /craft make, and secret recipes stay hidden until someone discovers them.
/craft view recipe: Iron sword

Only you can see this
Up to eight ingredients per recipe, each with a quantity, plus an optional coin cost and an output of up to 20 units. /craft list is the book, ten recipes a page.
Mark a recipe as secret and add a hint. It shows as “❔ Secret recipe” until a member crafts it once, or while they hold every ingredient, and the first craft counts as a discovery.
/craft view lists every ingredient with what the member has and needs, and how many times they can craft it right now, with buttons for 1× up to 5×.
Ingredients can be bought, found on Expeditions, given by Flows or a season pass. Items with “For sale” off become craft-only rewards.
A craft is one transaction: ingredients are used oldest first, coins are paid and the item is made together or not at all. Items listed on the market are never used.
Post discoveries of secret recipes, every craft or nothing in a channel you choose, without pings. Previews in the console show exactly what members will see.
Open https://console.botgg.app, choose your server, make sure the Shop is on, then turn on Crafting in the Engagement section.
Add ingredient rows with the Shop item picker and quantity steppers, pick the output and an optional coin cost, and mark recipes as secret with a hint.
Members browse /craft list, check a recipe with /craft view and make it with /craft make or the craft buttons. Replies are private to them.
The console log shows top recipes, top crafters and every craft, and a member card shows which secret recipes they have discovered.
Crafting turns loot and shop items into goals: three fish and a crab become a feast, ore becomes a sword, a rare drop finishes a legendary set. Used ingredients stay in the history as used, and the made item goes into the inventory, so it can be used or sold on the Player Market like any other.
Coin costs are fixed prices, with no chance involved. Free servers can use 10 recipes, Pro servers up to 50. Flows can react when an item is crafted or a secret is discovered, unlock a secret recipe for a member or craft on their behalf.
/craft list: the recipe book, with secret recipes marked/craft view: ingredients, what you have and how many times you can craft/craft make: craft one or several times at onceGenerated from the bot’s real command definitions. Full list on the commands page.
/craftCraft items from your inventory3 subcommands/craft listRecipes you know/craft viewrecipeWhat a recipe needs and what you have/craft makerecipetimes?Craft a recipeEvery feature works on the Free plan. Pro raises the limits and unlocks extras.
| Limit | Free | Pro |
|---|---|---|
| Crafting recipes | 10 | 50 |
Turn on the Shop and Crafting in the BotGG console, create the items you need in the Shop and write recipes from them. Members craft with /craft make.
From the member’s Shop inventory: items they bought, found on Expeditions or received from Flows, a season pass or staff. Role and color items can’t be ingredients.
A secret recipe is listed as “❔ Secret recipe” with your hint. A member sees it once they have crafted it, or while they hold every ingredient, so collecting the right items is how they find it.
No. Each craft locks the ingredients it uses, so double clicks or parallel crafts can never use the same unit twice or make extra items.
Up to 10 usable recipes on Free and up to 50 on Pro. Extra recipes stay saved and the first ones in your list stay usable.
Add BotGG for free, then switch features on in the web console.