Money supply and inflation
A daily chart of all coins in the server and the inflation over the period you pick, so you see a runaway economy weeks before members complain.
Economy Health reads your server’s Bank history and shows how the economy is really doing: the money supply over time, inflation, which features create and remove coins, how concentrated the wealth is and how fast coins move. Rule-based warnings flag problems early and each one comes with a concrete fix. It only reads, it never changes a balance.
/econhealth days:30

Only you can see this
A daily chart of all coins in the server and the inflation over the period you pick, so you see a runaway economy weeks before members complain.
Coins created and removed per day, and the top faucets and sinks: daily rewards, mini-games, shop purchases, lottery tickets, staff grants and every other Bank source.
The share of the top 1 % and top 10 % of holders and the Gini coefficient, with their history, so you notice when a few members own the whole economy.
Inflation, deflation, no sinks, one faucet dominating, staff minting, concentration, inequality and coins that barely move. You set the thresholds.
Each warning comes with a next step: add sinks, lower the biggest faucet, run a Lottery with a burn share, add a transfer fee or review staff grants.
A new warning posts one embed to your staff channel with an optional role ping, feeds the Server Doctor and can start a Flow.
Open https://console.botgg.app, choose your server and turn on Economy Health in the Engagement section. It reads up to a year of your Bank history right away, so charts aren’t empty on day one.
The Overview tab shows the health score from 0 to 100, the key numbers, active warnings and recommendations. Coin flows and Distribution go into the detail, each chart with a table view.
In Settings adjust when a warning fires, for example the inflation percentage or the top 1 % share, and pick the staff channel and role for alerts.
Staff run /econhealth with 7, 30 or 90 days for a private summary: supply, inflation, coins created and removed, velocity, concentration, warnings and the top recommendations.
Every coin movement in BotGG is a Bank ledger entry, so Economy Health sees all of them, from Economy games and the Shop to quests, cards and lottery tickets. Transfers between members only count towards velocity, everything else is a faucet or a sink of the feature that caused it. Only daily totals are stored, never member IDs.
Free servers see 30 days of history, Pro servers 365 days. Coins are virtual currency of your server and have no real-world value.
Generated from the bot’s real command definitions. Full list on the commands page.
/econhealthdays?Economy health: supply, inflation, faucets vs sinks, warnings (staff)Every feature works on the Free plan. Pro raises the limits and unlocks extras.
| Limit | Free | Pro |
|---|---|---|
| Economy Health history (days) | 30 | 365 |
Find the biggest faucet and lower its rewards, and add sinks: shop items, market fees, a transfer fee or a lottery that burns part of the ticket sales. Economy Health shows which one matters most on your server.
A faucet creates coins, for example daily rewards or level-up bonuses. A sink removes them, for example shop purchases or the burned share of lottery tickets. A healthy economy has both.
No. It only reads the Bank ledger. Any change, such as lowering a reward or adding a shop item, is made by you in the feature itself.
Starting balances have no ledger entry, so the supply of very old days is worked back from today’s balances. The console marks those values as estimates.
Yes. Economy Health analyses the Bank ledger, so the Bank has to be on for new data to be recorded.
Add BotGG for free, then switch features on in the web console.